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80.lv > articles > how-bellwright-simulates-a-living-medieval-world-with-thousands-of-npcs

Bellwright Simulates a Living Medieval World with Thousands of NPCs

5+ hour, 59+ min ago  (1037+ words) Developers from Donkey Crew explain how Bellwright avoids "fake" simulation by running a fully persistent world where every NPC acts independently, even off-screen, in our exclusive interview. With Bellwright, the team at Donkey Crew is tackling a design challenge many…...

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80.lv > articles > inside-tides-of-annihilation-s-arthurian-inspired-action-design

Inside Tides of Annihilation’s Arthurian-Inspired Action Design

6+ hour, 46+ min ago  (625+ words) With Tides of Annihilation, Eclipse Glow Games is taking a familiar foundation (Arthurian legend) and reworking it into something faster, more stylized, and system-driven. The game blends high-fidelity visuals powered by Unreal Engine 5 with a combat approach inspired by modern…...

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80.lv > articles > the-last-of-us-online-was-very-close-to-done-before-cancellation

The Last of Us Online Was "Very Close to Done" Before Cancellation

7+ hour, 36+ min ago  (383+ words) Former game director on The Last of Us Online, Vinit Agarwal, said in a recent interview that the game was "very close to done" at about "80% completion" and was well-received internally. He didn't know about the cancellation until just 24 hours…...

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80.lv > articles > how-an-indie-studio-portrayed-alien-abductions-and-depression-in-a-horror-game

How an Indie Studio Created a Horror Game About Alien Abductions

10+ hour, 5+ min ago  (773+ words) Haunting Humans Studio talked with us about Who Are You!?, a sci-fi psychological horror game, explaining what they wanted to express with it, and how they collaborated with a psychologist and UFO specialists to create a more realistic and respectful…...

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80.lv > articles > check-out-this-robot-character-that-transforms-into-a-ball

See This Robot Character Transform Into A Rolling Ball

12+ hour, 53+ min ago  (169+ words) Arc Raiders could consider adding it. The developer mentioned they're not actually an animator, so creating the robot's animation took a lot of time. The sound was provided by Max Shatalov. They promised to release a full breakdown later, but…...

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80.lv > articles > check-out-this-upcoming-musical-woodland-fantasy-game-combining-rpg-with-life-farm-sim

Check Out Songs of Glimmerwick, a Musical Woodland Fantasy RPG

8+ hour, 28+ min ago  (100+ words) In Songs of Glimmerwick, you become a student of a magic school and cast spells with songs. Take a look at Songs of Glimmerwick, a story-rich witch academy RPG from Eastshade Studios, where you delve into a musical woodland fantasy…...

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80.lv > articles > check-out-this-physics-based-puzzle-platformer-set-in-a-mechanical-maze

Check Out This Physics-Based Puzzle Platformer Set in Mechanical Maze

13+ hour, 13+ min ago  (144+ words) Circulation offers you an eerie adventure, where you control a living sphere and escape an intricate labyrinth. Take a look at Circulation, a physics-based puzzle platformer developed by Oleg Klaus, where you control a moving sphere making its way through…...

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80.lv > articles > creating-arcane-s-vi-based-on-2d-concept-with-zbrush-maya-substance-3d-marmoset

Creating Arcane's Vi with ZBrush, Maya, Substance 3D, & Marmoset

14+ hour, 1+ min ago  (1387+ words) Alexandre Mougenot talked to us about crafting a 3D take on Vi from Arcane based on a 2D concept, discussing painterly texturing and painting lighting using ZBrush, Maya, Substance 3D Painter, and Marmoset Toolbag. My name is Alexandre Mougenot, and I have been…...

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80.lv > articles > playcanvas-can-now-load-gracia-s-4d-gaussian-splats

Try PlayCanvas' Demo Featuring Gracia's 4DGS

13+ hour, 59+ min ago  (145+ words) Experience volumetric videos with sound right in your browser. Last month, we shared that Gracia achieved a milestone by releasing several 4DGS demos that can be streamed like YouTube videos. Since then, 4D Gaussian Splatting on the web has advanced further with…...

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80.lv > articles > indie-pass-introduces-subscription-model-focused-on-indie-games

Indie Pass Launches Indie Game Subscription Platform

13+ hour, 16+ min ago  (507+ words) Launching April 13, Indie Pass offers a low-cost subscription model designed to improve discoverability and long-term monetization for indie developers. This new initiative comes from the team at indie.io. Today, indie.io has unveiled Indie Pass, a new subscription platform…...