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Digital Foundry
digitalfoundry.net > features > crimson-desert-on-ps5-pro-delivers-another-big-leap-over-the-base-console

Crimson Desert on PS5 Pro Delivers Another Big Leap Over The Base Console

2+ week, 2+ hour ago  (616+ words) Prior to the recent patch, the performance mode looked pretty rough, lacking FSR3 and using a flat, rudimentary upscale from 1080p to 4K. The "fixed 4K output" toggle definitely looks a lot better, but when performance drops from a typical 50-60fps range down to the…...

Digital Foundry
digitalfoundry.net > news > 2026 > 04 > review-kena-bridge-of-spirits-gets-a-serviceable-but-disappointing-switch-2-port

Review: Kena: Bridge of Spirits Gets A Serviceable But Disappointing Switch 2 port

1+ day, 8+ hour ago  (512+ words) Cutbacks vs the PS4 game are puzzling. For example, we would have hoped to have seen a 60 frames per second performance, Kena remains a 30fps endeavour in both docked and handheld modes. That's a bit of a problem as combat and traversal…...

Digital Foundry
digitalfoundry.net > news > 2026 > 03 > switch-2-fallout-4s-dlss-upgrade-welcome-but-not-game-changing

Switch 2 Fallout 4's DLSS Upgrade: Welcome But Not Game-Changing

3+ day, 10+ hour ago  (458+ words) Incremental upgrades to performance and image quality. So, on paper then, DLSS is added to two of the three modes in the game - the 40fps and 60fps options. Fallout 4 is intriguing in that the quality settings for each mode are entirely the…...

Digital Foundry
digitalfoundry.net > news > 2026 > 03 > review-crimson-desert-pc-changing-just-one-setting-dramatically-boosts-frame-rate

Review: Crimson Desert PC: Changing Just One Setting Dramatically Boosts Frame-Rate

6+ day, 8+ hour ago  (338+ words) PlayStation 5 Balanced Mode With optimised settings complete, I tested out the Ryzen 5 3600/RTX 4060 PC at 1440p with DLSS 4.0 balanced mode across four different configurations: max (without ray reconstruction tech), cinematic, DF optimised and the equivalents to PS5 balanced mode. Meanwhile, in a…...

Digital Foundry
digitalfoundry.net > features > ps5-pros-new-pssr-system-override-is-just-as-good-as-we-hoped

PS5 Pro's New PSSR System Override Is Just As Good As We Hoped

1+ week, 10+ hour ago  (939+ words) Over 20 games tested. But let's get down to brass tacks and explain the three ways in which the new PSSR can be activated on PS5 Pro. Firstly, there are 11 titles whitelisted by developers, where the new system software completely removes all…...

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digitalfoundry.net > reviews > super-mario-bros-wonders-4k-upgrade-for-switch-2-shines

Google News

1+ week, 1+ day ago  (12+ words) Review: Super Mario Bros Wonder's 4K Upgrade For Switch 2 Shines'Digital Foundry...

Digital Foundry
digitalfoundry.net > features > nintendos-new-handheld-boost-mode-a-brilliant-way-to-revisit-switch-games-on-switch-2

Nintendo's New Handheld Boost Mode: A Brilliant Way To Revisit Switch Games on Switch 2

1+ week, 2+ day ago  (382+ words) But there's more: you also get extra performance on top of that, as seemingly the full power of the Switch 2 is deployed on running those old games. This should mean that in most cases, you're hitting frame-rate targets in a…...

Digital Foundry
digitalfoundry.net > reviews > kingdom-come-deliverances-new-patch-delivers-a-convincingly-pc-like-upgrade

Review: Kingdom Come: Deliverance's New Patch Delivers A Convincingly PC-Like Upgrade

1+ mon, 2+ week ago  (449+ words) But it can't quite sustain a locked 60fps. This is achieved using a heavily modified version of CryEngine, better suited to the capabilities of the current generation PlayStation and Xbox consoles, primarily via improved CPU multi-threading for improved streaming and minimised…...

Digital Foundry
digitalfoundry.net > news > 2026 > 03 > mark-cerny-confirms-frame-generation-should-be-seen-at-some-point-on-playstation-platforms

Mark Cerny Confirms Frame Generation "Should Be Seen At Some Point On PlayStation Platforms"

1+ week, 6+ day ago  (615+ words) "I look forward to discussing this more in the future!" In a detailed interview coming soon on Digital Foundry, PlayStation 5 lead system architect Mark Cerny has shared more on the Project Amethyst collaboration with AMD, confirming that ML-based frame generation…...

Digital Foundry
digitalfoundry.net > features > xbox-at-gdc-2026-windows-and-console-converge-for-the-next-generation

Xbox At GDC 2026: Windows And Console Converge For The Next Generation

2+ week, 4+ day ago  (419+ words) State of the art hardware and a new DirectX. On a more general level, the size of the console audience is static - and maybe even moving into decline in younger audiences - while PC continues to grow. It makes sense for…...