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80.lv > articles > how-an-indie-studio-portrayed-alien-abductions-and-depression-in-a-horror-game

How an Indie Studio Created a Horror Game About Alien Abductions

2+ hour, 9+ min ago  (773+ words) Haunting Humans Studio talked with us about Who Are You!?, a sci-fi psychological horror game, explaining what they wanted to express with it, and how they collaborated with a psychologist and UFO specialists to create a more realistic and respectful…...

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80.lv > articles > check-out-this-robot-character-that-transforms-into-a-ball

See This Robot Character Transform Into A Rolling Ball

4+ hour, 57+ min ago  (169+ words) Arc Raiders could consider adding it. The developer mentioned they're not actually an animator, so creating the robot's animation took a lot of time. The sound was provided by Max Shatalov. They promised to release a full breakdown later, but…...

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80.lv > articles > check-out-this-upcoming-musical-woodland-fantasy-game-combining-rpg-with-life-farm-sim

Check Out Songs of Glimmerwick, a Musical Woodland Fantasy RPG

32+ min ago  (100+ words) In Songs of Glimmerwick, you become a student of a magic school and cast spells with songs. Take a look at Songs of Glimmerwick, a story-rich witch academy RPG from Eastshade Studios, where you delve into a musical woodland fantasy…...

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80.lv > articles > check-out-this-physics-based-puzzle-platformer-set-in-a-mechanical-maze

Check Out This Physics-Based Puzzle Platformer Set in Mechanical Maze

5+ hour, 17+ min ago  (144+ words) Circulation offers you an eerie adventure, where you control a living sphere and escape an intricate labyrinth. Take a look at Circulation, a physics-based puzzle platformer developed by Oleg Klaus, where you control a moving sphere making its way through…...

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80.lv > articles > creating-arcane-s-vi-based-on-2d-concept-with-zbrush-maya-substance-3d-marmoset

Creating Arcane's Vi with ZBrush, Maya, Substance 3D, & Marmoset

6+ hour, 5+ min ago  (1387+ words) Alexandre Mougenot talked to us about crafting a 3D take on Vi from Arcane based on a 2D concept, discussing painterly texturing and painting lighting using ZBrush, Maya, Substance 3D Painter, and Marmoset Toolbag. My name is Alexandre Mougenot, and I have been…...

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80.lv > articles > playcanvas-can-now-load-gracia-s-4d-gaussian-splats

Try PlayCanvas' Demo Featuring Gracia's 4DGS

6+ hour, 3+ min ago  (145+ words) Experience volumetric videos with sound right in your browser. Last month, we shared that Gracia achieved a milestone by releasing several 4DGS demos that can be streamed like YouTube videos. Since then, 4D Gaussian Splatting on the web has advanced further with…...

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80.lv > articles > indie-pass-introduces-subscription-model-focused-on-indie-games

Indie Pass Launches Indie Game Subscription Platform

5+ hour, 20+ min ago  (507+ words) Launching April 13, Indie Pass offers a low-cost subscription model designed to improve discoverability and long-term monetization for indie developers. This new initiative comes from the team at indie.io. Today, indie.io has unveiled Indie Pass, a new subscription platform…...

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80.lv > articles > automated-camera-matching-tool-for-blender-3ds-max-maya

One-Click Camera Matching From Any Photo

7+ hour, 34+ min ago  (70+ words) You can check out the docs to see how the script works and purchase it here. Are you a fan of what we do here at 80 Level? Then make sure to'set us as a Preferred Source on Google'to see more…...

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80.lv > articles > streamline-your-workflow-with-radial-pie-menu-for-ue5

Radial Pie Menu For Unreal Engine Editor

9+ hour, 9+ min ago  (254+ words) This customizable shortcut wheel lets you trigger any editor action directly from the viewport. Gr'goire Fontanelli has released Quick Menu, a plug-in that lets you access any editor action instantly through a customizable radial pie menu. With just a single…...

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80.lv > articles > check-out-this-tranquil-autumn-forest-scene-created-in-blender-ue5

Check Out This Tranquil Autumn Forest Scene Created in Blender & UE5

9+ hour, 18+ min ago  (114+ words) Tyler Smith showcased a new stylized landscape. Tyler Smith, Principal Artist at Riot Games, unveiled a new environment, visualizing an autumn forest scene portrayed in gold and amber colors. Take a closer look: Before, we featured Tyler Smith's works multiple…...